![]() Provost should no longer hate you in California if he hated you in Arizona. It should no longer be possible to dismiss unconscious CNPCs when asking another CNPC to join.Īrizona World Map: Upped random encounter merchant chance from 5% to 25%.įixed removing followers with script not removing status effects properly. Increased value of Hoblets’ Problem Solver. Greatly increased amount of XP from killing Night Terror. ![]() Using a code to unlock an electronic lock should now give an XP reward relative to the task’s difficulty, so you are no longer discouraged from using a code if you have one. Reduced the weight of Energy Cells by half.Ĭorrected the Leadership hit chance bonus. LAW-wielding nuns now drop LAWs instead of RPG-7s.Īdded better loot to the Angel Oracle armory. ![]() Zeolite and Cat Litter are now stackable.Ĭan no longer use Weaponsmithing on the Gold-Plated Derringer (stops player from stripping it for parts and locking them out of Jess-Belle’s quest). "Shit" items are no longer labeled as junk to prevent players accidentally selling them when they’re needed for TNT Tan’s quest. Greatly reduced the combat movement speed penalty for the Army Issue Backpack trinket to be more in line with the bonuses it provides. It is no longer possible to drop items on the World Map.īug fix for rare circumstance where the combat grid doesn’t get close enough to a pickup item to loot it. This lets you reuse them in new games.Ĭhanged name of SAW machine gun to Death Sifter.įixed leaving specific random encounters putting the party in the wrong location on the World Map. Veteran characters will now be noted as such in character creation. This will help out players who are visually impaired, or who play on high-DPI displays, or TVs.Īdded an option to show/hide selection circles on the party, for those who would prefer them off.Ĭontinued cleanup of bugs and issues, especially in California.Ĭharacters are now automatically exported at the end of the game. Veteran characters will now be noted as such in character creation.įurther improvements to Text Size setting so it now affects much more text across the interface. ![]() This mode changes certain HUD element colors, primarily in combat, to be easier to discern for people with colorblindness.Īdded a new brightness/saturation calibration screen to get the game looking as good as it should on a display near you.Ĭharacters are now automatically exported at the end of the game. Steam Achievements should be backwards compatible for many (but not all) save files, so players will receive achievements automatically by loading up their save files.Īdded and improved epilogue text to fix bugs and add more details that were previously missing.Īdded colorblind mode! Activate it in the Display Options menu. Wasteland 2 Patch 3 (59820) Release NotesĪdded Steam Achievements! Collect them all, if you dare. ![]()
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